static types - definizione. Che cos'è static types
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Cosa (chi) è static types - definizione

SET OF RULES THAT ASSIGN A PROPERTY CALLED TYPE TO VARIOUS CONSTRUCTS A COMPUTER PROGRAM CONSISTS OF, SUCH AS VARIABLES, EXPRESSIONS, FUNCTIONS OR MODULES
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static typing         
<programming> Enforcement of type rules at compile time rather than at run time. Static typing catches more errors at compile time than dynamic typing. Ada, C, C++, Haskell, Java, and ML are examples of statically typed languages. Statically typed languages may have strong typing or {weak typing}. (2004-07-20)
static analysis         
SIMPLIFIED ANALYSIS WHEREIN THE EFFECT OF AN IMMEDIATE CHANGE TO A SYSTEM IS CALCULATED WITHOUT REGARD TO THE LONGER-TERM RESPONSE OF THE SYSTEM TO THAT CHANGE
Static scoring; Static projection; Static Analysis
<theory, programming> A family of techniques of program analysis where the program is not actually executed (as opposed to dynamic analysis), but is analyzed by tools to produce useful information. Static analysis techniques range from the most mundane (statistics on the density of comments, for instance) to the more complex, semantics-based techniques. Qualities sought in static analysis techniques are soundness and completeness. (2003-04-12)
Static analysis         
SIMPLIFIED ANALYSIS WHEREIN THE EFFECT OF AN IMMEDIATE CHANGE TO A SYSTEM IS CALCULATED WITHOUT REGARD TO THE LONGER-TERM RESPONSE OF THE SYSTEM TO THAT CHANGE
Static scoring; Static projection; Static Analysis
Static analysis, static projection, or static scoring is a simplified analysis wherein the effect of an immediate change to a system is calculated without regard to the longer-term response of the system to that change. If the short-term effect is then extrapolated to the long term, such extrapolation is inappropriate.

Wikipedia

Type system

In computer programming, a type system is a logical system comprising a set of rules that assigns a property called a type (for example, integer, floating point, string) to every "term" (a word, phrase, or other set of symbols). Usually the terms are various constructs of a computer program, such as variables, expressions, functions, or modules. A type system dictates the operations that can be performed on a term. For variables, the type system determines the allowed values of that term. Type systems formalize and enforce the otherwise implicit categories the programmer uses for algebraic data types, data structures, or other components (e.g. "string", "array of float", "function returning boolean").

Type systems are often specified as part of programming languages and built into interpreters and compilers, although the type system of a language can be extended by optional tools that perform added checks using the language's original type syntax and grammar. The main purpose of a type system in a programming language is to reduce possibilities for bugs in computer programs due to type errors. The given type system in question determines what constitutes a type error, but in general, the aim is to prevent operations expecting a certain kind of value from being used with values for which that operation does not make sense (validity errors). Type systems allow defining interfaces between different parts of a computer program, and then checking that the parts have been connected in a consistent way. This checking can happen statically (at compile time), dynamically (at run time), or as a combination of both. Type systems have other purposes as well, such as expressing business rules, enabling certain compiler optimizations, allowing for multiple dispatch, and providing a form of documentation.